Piracy is an ongoing debate. Some of the major game companies have been taking steps to stop it, one recent move was bringing back some old anti-piracy technology, including a program that will limit your installations to a set number (2 - 4 and you can call for more if needed). The software will remain on your computer after you uninstall the game, and some will report information about the games you play back to the publishers. The only way to avoid this is to download the pirated version which have this removed from them, go figure.
Personally I have not played a new game since I heard about this, as someone who has always bought games legally I'm almost insulted. Thoughts?
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Thoughts on Piracy?
#2
Posted 15 October 2009 - 03:34 PM
Hmm... That's alarming... Since when was this news? And about those anti-piracy technique... Can't we just make a copy of the original so that even if the original cd already made 4 installations, we would still have some duplicate... And what if their software did report what's happening to the game I'm playing... I don't think they'll come after me in my country.
#3
Posted 17 October 2009 - 02:53 PM
I don't think implementing those anti-piracy strategies you mentioned wouldn't really make serious effect, except for those within the country of the company that is implementing it. I think it would be best if they would do like what the printer companies do, put a microchip in their products and make an offer consumers can't refuse when the computer detected its a fake, or something like that.
#5
Posted 23 October 2009 - 04:38 PM
Yeah. Putting some microchip in the cds of game is a good idea so that piracy can be controlled though its not that effective. There are many ways to outsmart them with that kind of anti-piracy technique. I think takatenamano's right, it can only be implemented on the country of the company.
#7
Posted 25 October 2009 - 05:21 PM
I agree, the chances of getting caught are extremely rare - and the people who do get caught get a slap on the wrist. I always thought game developers were actually gamers, until I hear them say stuff like people don't pirate for Xbox, or adding on this anti-piracy device will stop people from pirating it (when it only hurts the people who bought it legitimately).
#8
Posted 25 October 2009 - 06:42 PM
At the moment, my computer is withholding thousands of software which are pirated.
The upcome price's of all of them would come to an outstanding figure of around about £1k to 1.5k.
And that's how much piracy is withheld on my PC.
The chances of me getting caught are ductile and very slim.
The upcome price's of all of them would come to an outstanding figure of around about £1k to 1.5k.
And that's how much piracy is withheld on my PC.
The chances of me getting caught are ductile and very slim.
#9
Posted 27 October 2009 - 11:55 PM
pyroom, on 25 October 2009 - 05:21 PM, said:
I agree, the chances of getting caught are extremely rare - and the people who do get caught get a slap on the wrist. I always thought game developers were actually gamers, until I hear them say stuff like people don't pirate for Xbox, or adding on this anti-piracy device will stop people from pirating it (when it only hurts the people who bought it legitimately).
You know this is so true and this is what's actually happening instead of catching people who are committing piracy. Because there are still many people who buy the original ones and what happens is that they end up being the ones who get caught up in the company new rules. So far, I don't really think companies will have a clear solution for not letting their games be pirated.
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